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LincLingo
Company
Virtro Technology
Role
3D Artist/Environment /Modeler
Software Used
SketchUp, Maya, Substance Painter, Photoshop and Unity
Location
( Remote ) Canada, Vancouver, BC.
Platform
VR & WebGL
Link
Process:
As a 3D Artist/Environment artist on this project, I started collecting and knowing what areas/environments will be in this project then created mood boards up on each environment to start design and build up 3D models. Later on start on creating textures with setting up materials and lightings for each environment. Also, worked on setting up different type of scenes ( VR & WebGL ) for each environment and making sure the game running smoothly by optimizing scenes assets.
My Responsibilities were to :
- Created mood boards
- Designed the detailed 3D models for each environment
- Designed and set up the environment scene lightings
- Created textures and set up the materials
- Optimized scenes assets to meet the technical requirements